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Autodesk maya 2018 how to pop boxes
Autodesk maya 2018 how to pop boxes









In the pop-up window options, it uses the term Fraction which allows you to interactively adjust the size of the bevel. This value does not restrict the bevel size and doesn’t care if the bevel grows oversized and turns inside-out.

  • Offset type: Absolute – This setting will use the Width value to determine the size of the bevel.
  • This prevents oversized, inside-out bevels. What it does is sets a limit on the bevel size by not making the bevel width larger than the shortest edge within that polygon object.
  • Offset type: Fractional -Fractional bevel type is the default setting.
  • Executing this command will pop a floating window that mirrors the settings on Bevel options box.
  • Select an edge or set of edges where Bevel is to be applied.
  • Alternatively, right click+hold on a polygon object to select edge from the marking menu.
  • Marking menu: Shift-Right clicking on a selected object and pointing to the screen left of the menu.
  • Maya’s modeling menu set: Edit Mesh>Bevel.
  • Applying Bevel command on a vertex achieves the same result as Chamfer vertex. Bevelīevel is commonly used in turning sharp edges into rounded edges by expanding it. Also, make sure that the geometry you’re working on is one combined mesh.

    autodesk maya 2018 how to pop boxes

    What if the Bridge Tool doesn’t work? If Bridge Tool doesn’t work check to see if the surface normals of the faces involved aren’t facing the opposite direction. Smoothing angle – The softness or the hardness of the mesh generated by Bridge. The mesh is editable using the CV curve as long as the Bridge history remains.ĭivisions – Determines the number of subdivisions along the mesh generated by Bridge. Smooth Path + Curve– Same as Smooth Path option but with a cv curve generated that goes with the mesh.Smooth Path– The mesh generated between 2 bridging objects forms an ‘S’ shape.Linear Path- The mesh generated between 2 bridging objects forms a straight line shape.If you intend to form a bridge between 2 separate objects, make sure to Combine them first. It is important to make sure that the number of edges selected on both ends is equal otherwise, the tool won’t work. Within a single vert-welded mesh, select pairs of faces or pairs of open edges to create connecting polygon/s.Modeling Toolkit: Components>Bridge (Shift+Click to access the option box)īridge Tool via marking menu How to use Bridge Tool:.Maya’s modeling menu set: Edit Mesh>Bridge.It’s also used to create connecting geometry between pairs of faces within a single combined mesh. Divisions-This slider determines the number of subdivisions in between the extrusionīridge tool closes holes and gaps in a single polygon mesh by creating faces between pairs of open boundary edges.Length– This slider determines the extent of the extruded vertex.Width– This slider dictates how wide the base of the extruded vertex is going to be.When disabled, each face or edge will have an extrusion of its own. When enabled, the selected edges and faces will stick together as one extrusion. Keep Faces Together– This option shows up in pop-up window.Thickness– Determines the extent of the extruded geometry.(Extrude edge doesn’t seem to respond with this option). Taper effect gets more noticeable with higher value. Offset– Produces tapering effect at the tip of the extrusion.Smoothing Angle– The extruded geometry will have a soft smooth looking surface with higher value and vice versa.Divisions– This slider determines the number of subdivisions in between the extrusion.Activate the tool making sure Selected is selected.

    autodesk maya 2018 how to pop boxes

    Select the component, then Shift+Select the curve.Alternatively, right-click+hold on a polygon object to select a component(face or edge) from the marking menu. Place the created curve roughly at the center of either edge or face component where you want the extrusion to take place.Create a curve using CV Curve tool Create>Curve Tools>CV Curve Tool.Execute the Extrude command using any of the methods mentioned above.Select whatever component(face, vertex, edge) that you want to apply the extrusion to.Alternatively, right-click+hold on a polygon object to select a component on the marking menu. Extrude via marking menu How to use Extrude:











    Autodesk maya 2018 how to pop boxes